Star Wars Battlefront 2 update 1.48 Patch Notes

Fixed an issue where the Play Any button would not be able to matchmake into a game. Fixed an issue that would occasionally cause a game server to matchmake players into the same team. Fixed an issue that would occasionally lead players to be matchmade into opposing teams when transitioning to a new round of Co-Op. Fixed an issue that would cause the AI opponents to only take one path on Jabba’s Palace - Co-Op Defend. Fixed an issue that would cause a delay when attacking after evading. Set up planet-specific appearances for Heroes and Troopers on the Age Of Rebellion maps. Added randomization of head options for Officers controlled by AI. Fixed an issue where the AI Officers on Hoth would show up with wrong names. Fixed an issue that would cause Yoda to be occasionally invincible against certain opponents. Added more info to show how to unlock certain weapon mods. Fixed an issue where the ISB Agent would be blocked from firing her blasters for too long, after performing a melee strike. Fixed a visual issue where the Ewok’s Hunter’s Instincts ability would show footprints on top of the trail left behind by BB9E. Fixed an issue where snow particles would sometimes be visible indoors when playing on Starkiller Base. Fixed various visual issues with texture popping on the Resurgent-class Star Destroyer. Fixed various visual and collision issues on the MC85 Star Cruiser and Death Star II. Added the spear melee attack for Ewok Hunters controlled by AIMade minor visual improvements to the Ewok Hunter’s abilities. Fixed a visual issue where inaccurately high numbers were shown under the “PLAYER DAMAGED” score event, after defeating an enemy. Added support for Cyrillic characters in the chat window when playing in non-Russian versions of the game. Fixed an issue where the Scoreboard would not show the accurate class level of other players, or when deploying with vehicles. Class level now appears on the Scoreboard when playing Starfighter Assault and Hero Starfighters. Removed the class level for AI players on the Scoreboard. Fixed an issue where the button to view the profile of another player on the Scoreboard would not work.

In short, the first Star Wars Battlefront 2 update for the month of March happens to be a rather boring one. Auto Players were a major feature found in recent patches, and, while said feature is mostly well-liked, there were a few shortcomings holding it back from complete perfection. Era-appropriate Appearances weren’t in play on certain maps, which meant new-era clothes were being worn on old-era maps. While not a major flaw, the lack of design specificity meant AI encounters felt less like scripted film scenes than they probably should. Officer models contributed to these issues, as many had identical faces.

For those who don’t play Star Wars Battlefront 2’s AI-centric modes, though, update 1.47 is more or less a wash. It’s good to know Yoda won’t be invincible anymore, but that’s just one tweak amongst the multitude of AI fixes found in this patch. For those bored by its contents, there’s expected to be more Age of Rebellion content added to the game over the next few weeks. We’ll do our best to keep you informed of this future update as soon as more details become available.

Star Wars Battlefront 2 is available now on PS4, Xbox One and PC.

What are your thoughts on Star Wars Battlefront 2 update 1.48? Are there enough fixes here to get you excited? Tell us in the comments section!